Basic Data Types Hacker rank Solution in C++

Primitive Data Types in Data Structure

C++ Data Type: In C++, data types refer to the type of value that a variable can hold. A data type determines the amount of memory required to store a value, and it also determines the set of operations that can be performed on that value.

Bassic Data TypeDerived Data Type
Integer Data TypePointer
Float Data TypeArray
Character Data TypeStructure
Double Data TypeUnion

Basic Data Types Hacker rank Solution in C++
Basic Data Types Hacker rank Solution in C++

    int: This data type represents an integer value. It can hold values ranging from -32768 to 32767.

    Integer Data Types in C++ Language

    Data TypesSize of ByteRange
    short2-32768 To +32768
    int2-32768  To +32768
    Unsigned int20 To 65536
    long4-214748 To +214748
    Unsigned long int40 To 4294967295

    #include <iostream>


    int main() 

    {

      int x;   // Declare an integer variable called x

      x = 10;  // Assign the value 10 to x

      std::cout << x << std::endl;  

      return 0;

    }


    **********OUTPUT**********

    10


    float: This data type represents a single-precision floating-point value. It can hold values with decimal points, and it is useful for representing numbers that are not necessarily integers.

    Float Data Types in C++ Language

    Data TypesSize of BytesRange
    float43.4E-38 To 3.4E+38
    double81.7E-308 To 1.7e+308
    Long double103.4E-4932 To 1.1E+4932

    #include <iostream>


    int main() 

    {

      float x;   // Declare a float variable called x

      x = 3.14;  // Assign the value 3.14 to x

      std::cout << x << std::endl;  

      return 0;

    }


    **********OUTPUT**********
    3.14

    double: This data type represents a double-precision floating-point value. It can hold values with decimal points, and it has a larger range and greater precision than the float data type.

    #include <iostream>


    int main() {

      double x;   // Declare a double variable called x

      x = 3.14159265358979323846;  // Assign a long decimal value to x

      std::cout << x << std::endl; 

      return 0;

    }


    **********OUTPUT**********
    3.14159265358979323846

    char: This data type represents a single character. It can hold any character in the ASCII table, including letters, digits, and special characters.

    Character Data Types in C++ Language

    Data TypesSize of BytesRange
    char1-128 To +127
    Signed char1-128 To +127
    Unsigned char1 0 To 255

    #include <iostream>


    int main() {

        char ch = 'A';

        std::cout << ch << std::endl; 

        return 0;

    }


    **********OUTPUT**********
    A

    bool: This data type represents a boolean value, which can be either true or false.

    There are also several other data types in C++, such as short, long, and unsigned, which have different sizes and ranges.

    It's important to choose the appropriate data type for your variables, depending on the values that they will hold. Using the wrong data type can lead to errors or unexpected behavior in your code.

    #include <iostream>


    int main() {

        bool flag = true;

        if (flag) {

            std::cout << "flag is true" << std::endl;

        }

        else {

            std::cout << "flag is false" << std::endl;

        }

        return 0;

    }

    In this example, the flag variable is assigned a boolean value of true, and the if statement uses it to control the flow of the program. The output of this program would be "flag is true".

    The bool data type is often used in C++ to represent the result of a boolean expression or to control the flow of a program based on the value of a boolean variable. It is a useful and efficient way to represent true/false values in a program.

    Non-primitive Data Type in C++

    C++, a non-primitive data type is a data type that is not a built-in primitive data type, such as int, float, or char. Non-primitive data types are also known as composite data types or reference data types.

    non primitive data types in data structure

    1. Arrays: An array is a collection of elements of the same data type, stored in contiguous memory locations. In C++, arrays can be created using the [] operator, and they are indexed starting at 0.

    #include <iostream>


    int main() {

        // Declare an array of integers with 5 elements

        int numbers[5] = {1, 2, 3, 4, 5};


        // Access and print the third element of the array

        std::cout << numbers[2] << std::endl;  // Outputs "3"


        // Modify the fourth element of the array

        numbers[3] = 10;


        // Print the entire array

        for (int i = 0; i < 5; i++) {

            std::cout << numbers[i] << " "; 

        }

        return 0;

    }


    **********OUTPUT**********
    1 2 3 10 5

    2. Strings: A string is a sequence of characters that is used to represent text data. In C++, strings can be created using the string data type, which is part of the string library.

    #include <iostream>

    #include <string>


    int main() {

        // Declare a string variable

        std::string message = "Hello, world!";

        std::cout << message[2] << std::endl; 


        message[3] = 'L';


        std::cout << message << std::endl; 


        // Concatenate two strings

        std::string greeting = "Hello, ";

        std::string name = "Ravi";

        std::string full_greeting = greeting + name;

        std::cout << full_greeting << std::endl; 


        return 0;

    }


    **********OUTPUT**********

    I

    HelLo, world!


    Hello, Ravi


    3. Pointers: A pointer is a variable that stores the memory address of another variable. In C++, pointers are created using the * operator and are used to manipulate memory directly.

    #include <iostream>


    int main() {

        // Declare an integer variable and a pointer to it

        int value = 5;

        int* ptr = &value;


        // Access and print the value of the integer through the pointer

        std::cout << *ptr << std::endl;  


        // Modify the value of the integer through the pointer

        *ptr = 10;


        // Print the modified value of the integer

        std::cout << value << std::endl; 


        return 0;

    }


    **********OUTPUT**********
    5
    10

    4. Struct C++: A structure is a user-defined data type that consists of a collection of variables of different data types, grouped together under a single name. In C++, structures are created using the struct keyword.

    #include <iostream>


    // Define a structure to represent a student

    struct Student {

        std::string name;

        int age;

        double grade;

    };


    int main() {

        // Declare a student structure and initialize its fields

        Student s = {"John", 20, 80.0};


        // Access and print the fields of the student structure

        std::cout << "Name: " << s.name << std::endl;

        std::cout << "Age: " << s.age << std::endl;

        std::cout << "Grade: " << s.grade << std::endl;


        // Modify the fields of the student structure

        s.name = "Jane";

        s.age = 21;

        s.grade = 90.0;


        // Print the modified fields of the student structure

        std::cout << "Name: " << s.name << std::endl;

        std::cout << "Age: " << s.age << std::endl;

        std::cout << "Grade: " << s.grade << std::endl;


        return 0;

    }


    5. Classes: A class is a user-defined data type that defines the data and behavior of objects in a program. In C++, classes are created using the class keyword and are used to implement object-oriented programming concepts such as inheritance and polymorphism.

    Overall, non-primitive data types are an important aspect of C++ that allow programmers to represent complex data structures and implement advanced programming concepts.

    #include <iostream>


    // Define a class to represent a student

    class Student {

    private:

        std::string name;

        int age;

        double grade;


    public:

        // Constructor to initialize the fields of the student

        Student(std::string n, int a, double g) {

            name = n;

            age = a;

            grade = g;

        }


        // Methods to access and modify the fields of the student

        std::string getName() { return name; }

        int getAge() { return age; }

        double getGrade() { return grade; }

        void setName(std::string n) { name = n; }

        void setAge(int a) { age = a; }

        void setGrade(double g) { grade = g; }

    };


    int main() {

        // Create a student object using the constructor

        Student s("John", 20, 80.0);


        // Access and print the fields of the student object

        std::cout << "Name: " << s.getName() << std::endl;

        std::cout << "Age: " << s.getAge() << std::endl;

        std::cout << "Grade: " << s.getGrade() << std::endl;


        // Modify the fields of the student object

        s.setName("Jane");

        s.setAge(21);

        s.setGrade(90.0);


        // Print the modified fields of the student object

        std::cout << "Name: " << s.getName() << std::endl;

        std::cout << "Age: " << s.getAge() << std::endl;

        std::cout << "Grade: " << s.getGrade() << std::endl;


        return 0;

    }

    What is Data Type in OOP

    object-oriented programming (OOP), a data type is a classification of data that defines the type of value that a variable can hold, as well as the set of operations that can be performed on that data.

    Data types are an important concept in OOP because they help to ensure that data is used consistently and correctly within a program. By declaring variables with a specific data type, you can specify the type of data that the variable can hold and the operations that can be performed on that data. This helps to prevent errors and ensures that the data is used in a way that is consistent with its intended purpose.

    In OOP languages such as Java and C++, there are several built-in data types that can be used to represent different kinds of data, such as integers, floating-point numbers, characters, and boolean values. There are also user-defined data types, such as classes and structures, which can be used to create custom data types that are tailored to the needs of a specific application.

    What are the 2 main types of data

    There are many different types of data that can be used in various contexts, but in general, data can be broadly classified into two main categories: qualitative data and quantitative data.

    Qualitative data: Qualitative data is non-numeric data that describes the characteristics or attributes of something. It is often used to describe the qualities or features of a phenomenon, such as a person's personality, the color of an object, or the texture of a material. Qualitative data can be collected through methods such as interviews, focus groups, and observations.

    Quantitative data: Quantitative data is numeric data that represents a measurable quantity or amount. It is often used to describe the relationship between variables or to identify patterns and trends in data. Quantitative data can be collected through methods such as experiments, surveys, and statistical analysis.

    Both qualitative and quantitative data are important and have their own unique characteristics and uses. Qualitative data can provide insights into the underlying reasons or motivations behind a phenomenon, while quantitative data can help to identify patterns and trends in data and make predictions based on those trends.

    FAQ C++ Data Types

    Q. 1 What are the data types in OOP?
    Ans: 
    1. Primitive data types: These are the most basic data types, such as integers, floating-point numbers, and characters.

    2. Composite data types: These are data types that are made up of multiple primitive data types. Examples include arrays, structures, and classes.

    3. Abstract data types: These are data types that define a set of operations that can be performed on data, but do not specify how the data is stored or implemented.

    4. Enumerated data types: These are data types that consist of a set of predefined constants, usually represented by integers.

    5. Pointer data types: These are data types that store the memory address of another variable.

    6. Union data types: These are data types that store multiple variables in the same memory location.

    7. Dynamic data types: These are data types that can change at runtime, such as variables declared with the var keyword in languages like Python and JavaScript.

    Q. 2 What datatype is a class?
    Ans: In object-oriented programming (OOP), a class is a template or blueprint for creating objects. It defines the properties and behaviors of the objects that will be created from it.

    A class is not a data type in the same sense as primitive data types like integers or floating-point numbers. Instead, it is a type of data structure that is used to define the characteristics of objects and to create objects with those characteristics.

    Q. 3 How many types of array are there in C++?
    Ans: 
    1. One-dimensional arrays: These are arrays that have a single row of elements. They are declared using the following syntax:

    type array_name[size1][size2]...[sizeN];


    2. Multi-dimensional arrays: These are arrays that have more than one row of elements. They can be two-dimensional (like a matrix), three-dimensional, or more.

    int myArray[2][3];


    Q. 4 Which is not a data type in C++?
    Ans: 
    1. Class names: In C++, a class is a template or blueprint for creating objects. It defines the properties and behaviors of the objects that will be created from it. However, the name of a class is not a data type.

    2. Function names: In C++, a function is a block of code that performs a specific task. The name of a function is not a data type.

    3. Enumeration names: In C++, an enumeration is a user-defined data type that consists of a set of named constants, usually represented by integers. The name of an enumeration is not a data type.

    4. Pointer variables: In C++, a pointer is a variable that stores the memory address of another variable. Pointer variables are not data types, but rather a type of variable that can store the address of any data type.

    5. Reference variables: In C++, a reference is a variable that refers to another variable. Like pointer variables, reference variables are not data types, but rather a type of variable that can refer to any data type.

    Q. 5 How many types of user defined data type are in C++?
    Ans: 
    1. Classes: A class is a template or blueprint for creating objects. It defines the properties and behaviors of the objects that will be created from it. Classes are defined using the class keyword, and objects created from a class are called instances of the class.

    2. Enumerations: An enumeration is a user-defined data type that consists of a set of named constants, usually represented by integers. Enumerations are defined using the enum keyword, and the constants within an enumeration are called enumerators.



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